{ "key.categories.improved_aerodynamics": "Improved Aerodynamics", "key.improved_aerodynamics.toggle_auto_trim": "Toggle auto trim", "message.improved_aerodynamics.auto_trim.on": "Flight computer on (auto trim)", "message.improved_aerodynamics.auto_trim.off": "Flight computer off (auto trim)", "message.improved_aerodynamics.auto_trim.unavailable": "Auto trim on, but it needs physicsRateAerodynamics enabled in the server config", "message.improved_aerodynamics.auto_trim.no_seat": "Sit in a Warium control seat to use auto trim", "message.improved_aerodynamics.auto_trim.no_node": "This seat is not linked to a vehicle control node", "config.improved_aerodynamics.transonicDrag": "Transonic drag: zero-lift drag rises steeply around the speed of sound (improved flight model)", "config.improved_aerodynamics.speedOfSound": "Speed of sound in blocks per second, Mach 1 for the transonic drag", "config.improved_aerodynamics.transonicPeakDrag": "Zero-lift drag multiplier at its peak, Mach 1.05", "config.improved_aerodynamics.supersonicDrag": "Zero-lift drag multiplier once fully supersonic, from Mach 1.3", "config.improved_aerodynamics.vortexLift": "Vortex lift: low aspect ratio (delta) wings stall later and lift more at high angles of attack (improved flight model)", "config.improved_aerodynamics.vortexStallBonus": "Extra stall angle of the lowest aspect ratio wings, as a fraction of the normal stall angle", "config.improved_aerodynamics.vortexLiftStrength": "Multiplier for the extra lift the leading-edge vortices make", "block.improved_aerodynamics.vectored_afterburner_nozzle": "Vectored Afterburner Nozzle", "itemGroup.improved_aerodynamics": "Improved Aerodynamics", "message.improved_aerodynamics.nozzle.left": "Nozzle set to left engine", "message.improved_aerodynamics.nozzle.right": "Nozzle set to right engine", "key.improved_aerodynamics.toggle_afterburner": "Toggle afterburner", "message.improved_aerodynamics.afterburner.on": "Afterburner on", "message.improved_aerodynamics.afterburner.off": "Afterburner off", "message.improved_aerodynamics.afterburner.throttle": "The afterburner needs a throttle of at least %s", "message.improved_aerodynamics.afterburner.no_seat": "Sit in a Warium control seat to use the afterburner", "message.improved_aerodynamics.afterburner.no_node": "This seat is not linked to a vehicle control node", "key.improved_aerodynamics.cursor_aim_free_look": "Cursor aim: free look (hold)", "message.improved_aerodynamics.cursor_aim.on": "Cursor aim on", "message.improved_aerodynamics.cursor_aim.off": "Cursor aim off", "message.improved_aerodynamics.cursor_aim.no_seat": "Sit in a Warium control seat to use cursor aim", "message.improved_aerodynamics.cursor_aim.no_server": "This server does not have Improved Aerodynamics, cursor aim needs it", "key.improved_aerodynamics.flaps_down": "Flaps down (one step)", "key.improved_aerodynamics.flaps_up": "Flaps up (one step)", "message.improved_aerodynamics.flaps": "Flaps: %s", "message.improved_aerodynamics.flaps.up": "up", "message.improved_aerodynamics.flaps.takeoff": "takeoff", "message.improved_aerodynamics.flaps.landing": "landing", "message.improved_aerodynamics.flaps.no_seat": "Sit in a Warium control seat to use the flaps", "message.improved_aerodynamics.flaps.no_node": "This seat is not linked to a vehicle control node", "message.improved_aerodynamics.flap.on": "Control surface is now a flap", "message.improved_aerodynamics.flap.off": "Control surface is a normal control surface again", "message.improved_aerodynamics.flap.unlinked": "Control surface is now a flap, but it is not linked to a vehicle control node yet" }