package dev.lumareth.improvedAerodynamics.client.aim; import com.mojang.blaze3d.platform.InputConstants; import dev.lumareth.improvedAerodynamics.ImprovedAerodynamics; import net.minecraft.client.KeyMapping; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.client.event.RegisterKeyMappingsEvent; import net.minecraftforge.client.settings.KeyConflictContext; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import org.lwjgl.glfw.GLFW; /** Keys of cursor aim. The free look key is not shift: in a seat, shift gets the player out of it. */ public final class AimKeys { public static final KeyMapping TOGGLE = new KeyMapping("key.improved_aerodynamics.toggle_cursor_aim", KeyConflictContext.IN_GAME, InputConstants.Type.KEYSYM, GLFW.GLFW_KEY_K, "key.categories.improved_aerodynamics"); public static final KeyMapping FREE_LOOK = new KeyMapping("key.improved_aerodynamics.cursor_aim_free_look", KeyConflictContext.IN_GAME, InputConstants.Type.KEYSYM, GLFW.GLFW_KEY_LEFT_ALT, "key.categories.improved_aerodynamics"); private AimKeys() { } @Mod.EventBusSubscriber(modid = ImprovedAerodynamics.MOD_ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD) public static final class Registration { private Registration() { } @SubscribeEvent public static void onRegisterKeyMappings(RegisterKeyMappingsEvent event) { event.register(TOGGLE); event.register(FREE_LOOK); } } }