package dev.lumareth.improvedAerodynamics.client.aim; import net.mcreator.valkyrienwarium.entity.SeatEntityEntity; import net.minecraft.world.entity.Entity; /** Everything that touches Warium VS classes, so nothing else loads them when Warium is missing. */ final class AimSeat { private AimSeat() { } static Entity seatOf(Entity rider) { Entity root = rider.getRootVehicle(); return root instanceof SeatEntityEntity ? root : null; } }