Started UI Rework for target game setup, started adding a Game master record and a CSV Loader service
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34
Stars Assistant/Model/Game.cs
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34
Stars Assistant/Model/Game.cs
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using System.ComponentModel.DataAnnotations;
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using System.Globalization;
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namespace StarsAssistant.Model;
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public class Game (string gamePath, string baseName)
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{
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/// <summary>
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/// The base path in which all game files reside.
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/// </summary>
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public string GamePath { get; private set; } = gamePath;
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/// <summary>
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/// The base name without extensions of your game, inside the GamePath folder.
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/// All dependant files are resolved using this name.
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/// </summary>
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public string BaseName { get; private set; } = baseName;
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/// <summary>
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/// The number of the player, for example identifying the pxx planet file.
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/// </summary>
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public int PlayerId { get; private set; }
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/// <summary>
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/// Combine into the DatabaseName
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/// </summary>
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public string DatabaseName => Path.Combine(GamePath, $"{BaseName}.sqlite");
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/// <summary>
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/// Search for Planet files using this pattern, will give you all pxx files.
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/// </summary>
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public string PlanetFileSearchPattern => Path.Combine(GamePath, $"{BaseName}.p*");
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}
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@ -34,5 +34,10 @@ public class StarsDatabase(string DbPath) : DbContext
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/// </summary>
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public DbSet<Race> Race { get; set; }
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/// <summary>
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/// The record with all game metadata, will only contain a single line at all times.
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/// </summary>
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public DbSet<Game> Game { get; set; }
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#endregion
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}
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