Started UI Rework for target game setup, started adding a Game master record and a CSV Loader service

This commit is contained in:
2024-09-15 22:10:44 +02:00
parent c339ca5d3f
commit 227d8a11d7
8 changed files with 84 additions and 36 deletions

View File

@ -3,6 +3,8 @@ using System.Reactive.Disposables;
using System.Reactive.Linq;
using ReactiveUI;
using ReactiveUI.SourceGenerators;
using Splat;
using StarsAssistant.Model;
namespace StarsAssistant.ViewModels;
@ -11,13 +13,13 @@ public partial class MainWindowViewModel : ViewModelBase, IActivatableViewModel
public ViewModelActivator Activator { get; } = new ViewModelActivator();
[ObservableAsProperty]
private string _welcomeMessage;
private string _dbPath = "";
public MainWindowViewModel()
{
_welcomeMessage = "Lorem Ipsum";
_welcomeMessageHelper = Observable.Return("Dolor sit amet")
.ToProperty(this, x => x.WelcomeMessage);
using var db = Locator.Current.GetService<StarsDatabase>()!;
_dbPathHelper = Observable.Return(Path.GetFullPath(db.DbPath))
.ToProperty(this, x => x.DbPath);
this.WhenActivated((CompositeDisposable disposables) =>
{

View File

@ -7,7 +7,8 @@ namespace StarsAssistant.ViewModels;
public partial class PlanetViewModel(Planet planet) : ViewModelBase
{
public static ObservableCollection<PlanetViewModel> LoadAll() {
public static ObservableCollection<PlanetViewModel> LoadAll()
{
using var db = Locator.Current.GetService<StarsDatabase>()!;
var result = new ObservableCollection<PlanetViewModel>();
foreach (Planet planet in db.Planet.Where(p => p.OwnerId == "Atlantis").ToList())