Started UI Rework for target game setup, started adding a Game master record and a CSV Loader service

This commit is contained in:
2024-09-15 22:10:44 +02:00
parent c339ca5d3f
commit 227d8a11d7
8 changed files with 84 additions and 36 deletions

View File

@ -18,31 +18,24 @@
</Design.DataContext>
<TabControl>
<TabItem Header="Home">
<TextBlock x:Name="WelcomeText">Hi</TextBlock>
<TabItem Header="Stars Assistant">
<Grid ColumnDefinitions="Auto, *" RowDefinitions="Auto, Auto">
<Label Grid.Row="0" Grid.Column="0" Margin="0,5,5,5" Padding="3">Database Path:</Label>
<TextBlock x:Name="DbPath" Grid.Row="0" Grid.Column="1" Margin="0 5" Padding="3"/>
</Grid>
</TabItem>
<TabItem Header="DataGrid">
<DataGrid x:Name="PlanetsGrid"
AutoGenerateColumns="True" IsReadOnly="True"
ItemsSource="{Binding Planets}"
IsReadOnly="True"
GridLinesVisibility="All"
FrozenColumnCount="1"
BorderThickness="1" BorderBrush="Gray">
<DataGrid.Columns>
<DataGridTextColumn Header="Planet" Binding="{Binding Name}" />
<DataGridTextColumn Header="Value" Binding="{Binding Value}" />
</DataGrid.Columns>
</DataGrid>
</TabItem>
<TabItem Header="ScrollViewer">
<ScrollViewer>
<ItemsControl ItemsSource="{Binding Planets}">
<ItemsControl.ItemTemplate>
<DataTemplate DataType="vm:PlanetViewModel">
<Grid ColumnDefinitions="200, 100, 50">
<TextBlock Grid.Column="0" Text="{Binding Name}"/>
<TextBlock Grid.Column="1" Text="{Binding Owner}"/>
<TextBlock Grid.Column="2" Text="{Binding Value}"/>
</Grid>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</ScrollViewer>
</TabItem>
</TabControl>
</Window>

View File

@ -13,19 +13,11 @@ public partial class MainWindow : ReactiveWindow<MainWindowViewModel>
{
public MainWindow()
{
this.WhenActivated(
disposables => {
this.OneWayBind(ViewModel,
viewModel => viewModel.Planets,
view => view.PlanetsGrid.ItemsSource)
.DisposeWith(disposables);
this.OneWayBind(ViewModel,
vm => vm.WelcomeMessage,
v => v.WelcomeText.Text)
.DisposeWith(disposables);
}
);
this.WhenActivated(disposables =>
{
this.OneWayBind(ViewModel, vm => vm.DbPath, v => v.DbPath.Text)
.DisposeWith(disposables);
});
InitializeComponent();
}