fixups for player planet model updates
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@@ -85,7 +85,7 @@ public class PlanetManager : IDisposable, IEnableLogger
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if (playerPlanet.HasValue)
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playerPlanet.Value.Planet = planet;
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else
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innerCache.Add(new PlayerPlanetViewModel(planet));
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innerCache.AddOrUpdate(new PlayerPlanetViewModel(planet));
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}
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}
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);
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