Files
VS--Improved-Aerodynamics/src/main/resources/assets/improved_aerodynamics/lang/en_us.json
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2026-11-11 18:37:11 +01:00

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JSON

{
"key.categories.improved_aerodynamics": "Improved Aerodynamics",
"key.improved_aerodynamics.toggle_auto_trim": "Toggle auto trim",
"message.improved_aerodynamics.auto_trim.on": "Flight computer on (auto trim)",
"message.improved_aerodynamics.auto_trim.off": "Flight computer off (auto trim)",
"message.improved_aerodynamics.auto_trim.unavailable": "Auto trim on, but it needs physicsRateAerodynamics enabled in the server config",
"message.improved_aerodynamics.auto_trim.no_seat": "Sit in a Warium control seat to use auto trim",
"message.improved_aerodynamics.auto_trim.no_node": "This seat is not linked to a vehicle control node",
"config.improved_aerodynamics.transonicDrag": "Transonic drag: zero-lift drag rises steeply around the speed of sound (improved flight model)",
"config.improved_aerodynamics.speedOfSound": "Speed of sound in blocks per second, Mach 1 for the transonic drag",
"config.improved_aerodynamics.transonicPeakDrag": "Zero-lift drag multiplier at its peak, Mach 1.05",
"config.improved_aerodynamics.supersonicDrag": "Zero-lift drag multiplier once fully supersonic, from Mach 1.3",
"config.improved_aerodynamics.vortexLift": "Vortex lift: low aspect ratio (delta) wings stall later and lift more at high angles of attack (improved flight model)",
"config.improved_aerodynamics.vortexStallBonus": "Extra stall angle of the lowest aspect ratio wings, as a fraction of the normal stall angle",
"config.improved_aerodynamics.vortexLiftStrength": "Multiplier for the extra lift the leading-edge vortices make",
"block.improved_aerodynamics.vectored_afterburner_nozzle": "Vectored Afterburner Nozzle",
"itemGroup.improved_aerodynamics": "Improved Aerodynamics",
"message.improved_aerodynamics.nozzle.left": "Nozzle set to left engine",
"message.improved_aerodynamics.nozzle.right": "Nozzle set to right engine",
"key.improved_aerodynamics.toggle_afterburner": "Toggle afterburner",
"message.improved_aerodynamics.afterburner.on": "Afterburner on",
"message.improved_aerodynamics.afterburner.off": "Afterburner off",
"message.improved_aerodynamics.afterburner.throttle": "The afterburner needs a throttle of at least %s",
"message.improved_aerodynamics.afterburner.no_seat": "Sit in a Warium control seat to use the afterburner",
"message.improved_aerodynamics.afterburner.no_node": "This seat is not linked to a vehicle control node",
"key.improved_aerodynamics.cursor_aim_free_look": "Cursor aim: free look (hold)",
"message.improved_aerodynamics.cursor_aim.on": "Cursor aim on",
"message.improved_aerodynamics.cursor_aim.off": "Cursor aim off",
"message.improved_aerodynamics.cursor_aim.no_seat": "Sit in a Warium control seat to use cursor aim",
"message.improved_aerodynamics.cursor_aim.no_server": "This server does not have Improved Aerodynamics, cursor aim needs it",
"key.improved_aerodynamics.flaps_down": "Flaps down (one step)",
"key.improved_aerodynamics.flaps_up": "Flaps up (one step)",
"message.improved_aerodynamics.flaps": "Flaps: %s",
"message.improved_aerodynamics.flaps.up": "up",
"message.improved_aerodynamics.flaps.takeoff": "takeoff",
"message.improved_aerodynamics.flaps.landing": "landing",
"message.improved_aerodynamics.flaps.no_seat": "Sit in a Warium control seat to use the flaps",
"message.improved_aerodynamics.flaps.no_node": "This seat is not linked to a vehicle control node",
"message.improved_aerodynamics.flap.on": "Control surface is now a flap",
"message.improved_aerodynamics.flap.off": "Control surface is a normal control surface again",
"message.improved_aerodynamics.flap.unlinked": "Control surface is now a flap, but it is not linked to a vehicle control node yet"
}